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Each hero possesses different skills, stats, and hero item slots, most of which which depend on their level. These skills are automatically unlocked at specific levels or by equipping certain items. Skills can be divided up into active skills and passive skills.

Each hero gets active and passive skills when they level up (predefined for each). The passive skills automatically give specific bonuses under certain conditions. The active skills need to be cast by the player - the effect lasts for X seconds, and then a cooldown is applied for X turns where the move cannot be used again for the duration. The cooldown can be reset by either waiting the number of doors or paying Science to reset it. The cost per resetting an ability is 3 x (ability level) x (turns left on cooldown).

Active SkillsEdit

Skill Name Effect at level

Duration

(seconds)

Cooldown

(doors)

Heroes with Skill

Armchair General

  • (Heroes on Floor) Attack power of +40 / 60 / 80 if this hero is in a room without monsters
9 3

Warden Mormish (lvl 5/12/15)

Josh 'Ntello (lvl 6/13)

Battle Madness

  • (Self) Attack power +20 / 28 / 32
  • (Self) Attack range is increased
  • (Self) Attack Cooldown -0.4 / 0.5 / 0.6
  • (Self) Can not move
8 2 Mizi Kurtiz (lvl 3/9/15)

Cooking with Gas

  • (Monsters in floor) Damage over time -20 / 24 HP/sec
  • (Monsters in floor) Dust loot probability from monsters +30% / 40%
8 3 Chef Nanor (lvl 5/13)

Crawler

  • (Self): Not aggro by mobs
  • (Self): Speed +0 / 8
10 2 Dell Bradford (lvl 3/15)

Golgy Phurtiver (lvl 7/13)

Sasha Chokyo (lvl 7)

Dust Drainer

  • (Monsters in floor) Dust loot probability from monsters x2 / 3
11 3 Esseb Tarosh (lvl 3/11)

Endlessly Adaptive

  • (Major Modules and Artifacts in floor) Health Regen +12 / 18
  • (Minor Modules in floor) Health Regen +6 / 18
8 4 Esseb Tarosh (lvl 7/15)

Engage Turtle Mode

  • (Self) Defense +130 / 200
  • (Self) Speed -30 / 20
9 3 Elise Ness (lvl 4/12)

Sara Numas (lvl 6/13)

Zugma Walker (lvl 7)

Good Morning Auriga (Heroes in floor) Speed +7 / 9 / 12 8 3 Wes Davoun (lvl 2/12/15)
Health Warning
  • (Mobs in room): Damage over time -25 / 35 HP/sec
  • (Heroes in room): Damage over time -10 / 12 HP/sec
9 2 Pat Bates (lvl 6/14)

Rakya Pulmoni (lvl 7/13)

Heel!
  • (Self) Tames the most powerful monster in the room.
0.2 3 Sasha Chokyo (lvl 2)

Hellfire

  • (Mobs in room): Damage over time -25 / 45 HP/sec
  • (Heroes in room): Damage over time -12 / 15 HP/sec
  • (Self): Not affected by any damage over time
10 3 Mizi Kurtiz (lvl 7/13)
Hold the Line
  • (Heroes in room): Defense +100 / 150
  • (Mobs in room): Dust loot probability -40% / 30%
9 2 Lady Joleri Tulak (lvl 6/13)

Kreyang (lvl 8)

Kneecapped

  • (Mobs in room): Speed -50%
  • (Mobs in room): Damage over Time -25 HP/sec
6 3 Troe Pekenyo (lvl 7)

Last Supper

  • (Heroes in room) Attack Power +26 / 38 / 50
8 2

Chef Nanor (lvl 1/9/15)

Skroig (lvl 2/13)

More Sandvich!
  • (Heroes in Room): Health Regen +22 / 34 / 48
4 3/3/2 Misha Cherny (lvl 3/11/15)

Overclocked

  • (Minor Modules in room): Attack Power +50% / 75% / 100%
9 2

Rakya Pulmoni (lvl 2/10/15)

Josh 'Ntello (lvl 2/10)

Ayairi Whairydd (lvl 3/11)

Paramedic

  • (Heroes in room) Health Regen +12 / 20 / 28
  • (Heroes in floor) Health Regen +6 / 10 / 14
10 3/2/2

Nurse Deena Ratchet (lvl 2/10/15)

Ayairi Whairydd (lvl 7/14)

Opbot DV8 (lvl 5)

Psycho Killer

  • (Self): Attack Power +15 / 25 / 35
  • (Self): Speed +15 / 20 / 25
7 2

Gork "Butcher" Koroser (lvl 1/9/15)

Troe Pekenyo (lvl 1/11)

Quality Design
  • (Major Modules in Room): Defense +60 / 150
  • (Minor Modules in Room): Defense +50 / 130
8 3 Dell Bradford (lvl 7/11)
Recycling Beast
  • (Self) +0.5 /+1 random resource (except Dust) per monster killed in the room
10 3 Zugma Walker (lvl 2/15)

Red Plume

  • (Mobs in room): Attacks other monsters
4/5/6 3 Skroig (lvl 5/9/15)
Run Away
  • (Self): Speed +25 / 30 / 40
9 2

Sara Numas (lvl 2/9/15)

Max O'Kane (lvl 7)

Sacrifice
  • (Self) Attack Power +130% / 140%
  • (Self) Damage over time -20 / 25 HP/sec
9 2

Hikensha (lvl 7/15)

Ken Massoqui (lvl 7/13)

Sado-Selfish
  • (Self): Attack Power +50 / 75 divided by heroes in room
8 2 Ken Massoqui (lvl 1/11)
Shrapnellizer
  • (Monsters in room) Damage of 180 / 280 / 360 HP
  • (Heroes in room) Damage of 80 / 100 / 120 HP
  • (Major Modules in room) Damage of 40 / 50 / 55 HP
  • (Minor Modules in room) Damage of 30 / 40 / 45 HP
1 3 Elise Ness (lvl 6/10/15)
Spoonfuls of Love
  • (Heroes in room) Attacks without making any damage (except damage over time like fire)
  • (Minor Modules in room) Attacks without making any damage (except damage over time like fire)
  • (Monsters in room) Attacks without making any damage (except damage over time like fire)
  • (Self) Speed +5 / 8 / 12
  • (Self) Health Regen +5 / 8 / 12
5/6/7 3/2/2 Pat Bates (lvl 3/9/12)
Surgical Striker
  • (Self): Attack Power +10 / 20
  • (Self): Attack Cooldown -0.3
6 3 Opbot DV8 (lvl 3/10)
Tower of Babble
  • TBA
5 5 Rosetta Q (lvl 3/11)
Verbal Abuse
  • (Heroes in room) Attack Power +12 / 20
  • (Heroes in room) Defense +25 / 40
9 3

Max O'Kane (lvl 2/12)

Nurse Deena Ratchet (lvl 5)

ÜberCharge
  • (Heroes in room): Is Invincible
3/4/5 3 Kaspar Herab (lvl 5/11/15)
Urgent Call
  • Forces a random positive event (mostly heroes) to happen in the next room opened.
N/A 7 Wes Davoun (lvl 7)
War Cry
  • (Self): Aggro all mobs
  • (Self): Defense +70 / 110
9 3 Gork "Butcher" Koroser (lvl 5/13)
War Face
  • (Self): Attack Power +18 / 30
  • (Target): Attack Power -15 in unpowered rooms
8 3 Hikensha (lvl 2/12)
War Profiteer
  • (Self): Attack cooldown +200% / 100%
  • (Monsters in room) Dust loot probability from monsters x2 / 2.5
10 2 Warden Mormish (lvl 2/10)
War Rider
  • (Self): Speed +10 / 16
  • (Self): Defense +50 / 80
10 2 Lady Joleri Tulak (lvl 4/12)

Rosetta Q (lvl 8)

Webslinger
  • (Mobs in room): Speed -75% / 95%
8 2 Golgy Phurtiver (lvl 2/10)
Winter Just Came
  • (Mobs on floor): Speed -40% / 60%
8 3 Kreyang (lvl 3/12)

Passive SkillsEdit

Skill Name Effect at level Heroes with Skill Items with Skill

Amused

  • (Self): Speed -5%
  • (Self): Health regen +7 in powered room
Events
Attack Dawg
  • (Self) +40% / 60% / 100% of the hero’s Attack Power shared with the tamed monster.
Sasha Chokyo (lvl 4/9/15)

Bad Company

  • (Heroes in room): Defense -10%
  • (Self): Attack power +15 if alone in the room
Mizi Kurtiz (lvl 1)
Bloody Showman
  • (Self): Attack Power +4 / 6 for each mob in room (max 30 / 40)
Gork "Butcher" Koroser (lvl 7/11) Tower of Hats
Bricopedia
  • (Self) Wit +15 for repairing
Fred's Fixer
Danger Junkie
  • (Self): Speed +3 / 5 if alone in the room
  • (Self): Attack Power +12 / 18 if alone in the room

Ken Massoqui (lvl 4/15)

Mizi Kurtiz (lvl 5/11)

Rosetta Q (lvl 5)

Defender of the Past
  • (Self): Attack power +10 / 15 / 24 if an artifact is active in floor (Research in progress)
  • (Self): Speed +7 / 10 / 13 if an artifact is active in floor (Research in progress)

Kreyang (lvl 1/10/15)

Esseb Tarosh (lvl 5/13)

Duelist
  • (Self): Attack cooldown -0.2 if targeted by only 1 mob
Saber
Dust Cells
  • (Self): +3 / 5 Health Regen in Powered Room
  • (Self): +7 / 12 Defense in Powered Room
  • (Self): +15% / 10% Food Cost to Heal
Elise Ness (lvl 1/13)
Dust Thirst
  • (Self): Attack power +6 / 12 from killing mobs (max 25/40/50)
  • (Target): Dust loot probability -20% / 15% / 10%
Lady Joleri Tulak

(lvl 2/10/15)

Endless Expert
  • (Self): +2 / 3 to Science resource per turn

Max O'Kane (lvl 1/13)

Hikensha (lvl 5/13)

Kreyang (lvl 6/13)

Energivore
  • (Self): Health Regen +15 in unpowered rooms with mobs
Lady Joleri Tulak (lvl 8)
Enlightenator
  • (Self) Attack Power +4 / 5 / 6 / 7 / 9 / 12 from monsters in room
  • (Self) Defense +3 / 5 / 7 / 10 / 15 / 20 from monsters in room
Rosetta Q (lvl 2/4/7/10/12/15)
Extenders
  • (Heroes in Floor): Heal cost -10% / 17%

Chef Nanor (lvl 5/11)

Sasha Chokyo (lvl 10/13)

Dehydrated Water
Feral
  • (Self): +8% attack power
  • (Self): -4% defense
Events
Gas Mask (Effect)
  • (Self): Not affected by toxic cloud

Pat Bates (lvl 5)

Gas Mask
Gear Check
  • (Heroes in room): Repair damaged modules even during fight.
Dell Bradford (lvl 2) JPad
Got Your Back
  • (Self): +10% Defense when near group members they trust

Chef Nanor (lvl 1)

Elise Ness (lvl 1)

Ken Massoqui (lvl 1)

Nurse Deena Ratchet (lvl 1)

Rosetta Q (lvl 1)

Sara Numas (lvl 1)

Sasha Chokyo (lvl 1)

Warden Mormish (lvl 1)

Wes Davoun (lvl 1)

Zugma Walker (lvl 1)

Group Therapy
  • (Heroes in Room): "Pack of Dogs" and "Got Your Back" skill bonuses are applied with any heroes in the room
  • (Heroes in Room): Defense +5 / 10 / 15
Kaspar Herab (lvl 1/4/8) Dove
Iron Fist
  • (Heroes in room): Attack Power +4 for each other hero in room

Elise Ness (lvl 8)

Nurse Deena Ratchet (lvl 9)

Bandleader's Baton

Football Whistle

Knee Deep in Blood
  • (Self): Defense +2 / 3 from killing mobs (max 14/22)

Troe Pekenyo (lvl 9/15)

Skroig (lvl 7)

Ken Massoqui (lvl 9)

Knowledge Is Good
  • (Heroes on floor): +2 / 3 / 4 wit
Josh 'Ntello (lvl 5/12/15)

Wes Davoun (lvl 10)

HGTTG
Magical Rainbow Fire
  • (Self): Zone Damage radius: +50 / 60 / 70 / 80 / 90 / 100
  • (Self): Burn damage over time +10 / 15 / 20 / 25 / 30 / 35 hp/sec on every damaged mob
  • (Self): Burn damage over time duration: +5 / 5 / 6 / 6 / 7 / 7
Pat Bates (lvl 1/4/7/10/13/15)
Master Hacker
  • (Self): Wit +8 / 14 for repairing
  • (Minor Modules in Room): Defense +10 / 15

Opbot DV8 (lvl 8/13)

Dell Bradford (lvl 9/13)

Rakya Pulmoni (lvl 5)

Grim Fairy Tales
Me first!
  • (Self) Aggro all monsters (cancels "Skulker" skill)
Ahhrrrmani Suit

Hipster Scarf

Missed Again
  • (Target): Attack cooldown +0.1 / 0.3
Troe Pekenyo (lvl 5/13)
Momentum
  • (Self): Speed +0.5 / 0.6 per Health Regen point (faster when healed)
  • (Self): Maximum +15 / 22 speed bonus received by health regen
Misha Cherny (lvl 1/9)
Need for (More) Speed
  • (Self): Speed +10 / 15 if not alone in the room
Warden Mormish (lvl 1/13)
Neurostun Lite
  • (Monsters in room): Speed -4 / 7

Sara Numas (lvl 4/11)

Misha Cherny (lvl 5/13)

Zone Device
Nyctophilia
  • (Heroes in unpowered rooms): Speed +5 / 8
  • (Monsters in room): Dust loot probability +5% / 7%

Hikensha (lvl 1/10)

Ayairi Whairydd (lvl 4/12)

Golgy Phurtiver (lvl 8)

Operate
  • (Self): Can operate major modules

Wes Davoun (lvl 1)

Josh 'Ntello (lvl 3)

Opbot DV8 (lvl 3)

Rakya Pulmoni (lvl 3)

Dell Bradford (lvl 4)

Elise Ness (lvl 4)

Golgy Phurtiver (lvl 4)

Hikensha (lvl 4)

Kreyang (lvl 4)

Max O'Kane (lvl 4)

Nurse Deena Ratchet (lvl 4)

Warden Mormish (lvl 4)

Zugma Walker (lvl 5)

Energy Bar

Scope

Training Manual

Pack of Dogs
  • (Self): Attack power +6% when their mates are nearby

Dell Bradford (lvl 1)

Golgy Phurtiver (lvl 1)

Gork "Butcher" Koroser (lvl 1)

Kaspar Herab (lvl 1)

Max O'Kane (lvl 1)

Misha Cherny (lvl 1)

Opbot DV8 (lvl 1)

Pat Bates (lvl 1)

Rakya Pulmoni (lvl 1)

Troe Pekenyo (lvl 1)

Pickpocket
  • (Target): Dust loot probability +12% / 18% / 25%

Golgy Phurtiver (lvl 1/12/15)

Sara Numas (lvl 7)

Ayairi Whairydd (lvl 8/15)

Hand Vacuum
Pilfer
  • (Self): Dust +1 / 2 / 3 from rooms with Dust

Max O'Kane (lvl 5/10/15)

Ayairi Whairydd (lvl 2/10)

Esseb Tarosh (lvl 9)

Third Eye
Placebo
  • (Heroes in powered room): Health Regen +10 / 15

Nurse Deena Ratchet (lvl 5/12)

The First Aid Kit
Prison Grub
  • (Self) +5% odds to poison the targeted monster
Cheater's Armband
Psionic Pstrike
  • (Self) Health Regen +1 per monster in room
Brainwave Bracers
Rabble Rouser
  • (Heroes in room) Defense +7
Shanty Singer
Recycling
  • (Heroes in Room): Industry +0.3 / 0.4 / 0.5 from killing mobs

Opbot DV8 (lvl 5/12/15)

Ayairi Whairydd (lvl 6/13)

Repair
  • (Self): Can repair damaged modules

Dell Bradford (lvl 1)

Opbot DV8 (lvl 1)

Rakya Pulmoni (lvl 1)

Zugma Walker (lvl 1)

Sara Numas (lvl 3)

Ayairi Whairydd (lvl 5)

Golgy Phurtiver (lvl 5)

Ken Massoqui (lvl 5)

Wes Davoun (lvl 5)

Max O'Kane (lvl 7)

Warden Mormish (lvl 7)

Hikensha (lvl 8)

Pat Bates (lvl 8)

Surviving Kit

Tools Belt

Run from the Light
  • (Self) Resuscitates dead wearer (single use). +0.05% HP restored per door opened while item equipped.
The Time of Sands
Scamper
  • (Self): Mobs don't slow down the hero

Ayairi Whairydd (lvl 1)

Lady Joleri Tulak (lvl 1)

Nurse Deena Ratchet (lvl 1)

Troe Pekenyo (lvl 3)

Dell Bradford (lvl 5)

Zugma Walker (lvl 9)

Photon Decelerator
Secret Compartment
  • +10% / 20% Dust kept from a floor to another (up to 20% and 20 Dust)
Zugma Walker (lvl 6/12) Dust Box
Skulker
  • (Self): Not aggro by mobs
Aftershave
Soylent Green
  • (Self): Food +0.2 / 0.3 from killing mobs

Skroig (lvl 3/11)

Sasha Chokyo (lvl 10/13)

Gork "Butcher" Koroser (lvl 3)

Chef Nanor (lvl 7)

Ayairi Whairydd (lvl 9)

Special Transmission
  • (Self) Health Regen +5 / 7 / 10 to all heroes, when operating a Food Replicator
  • (Self) Health Regen +10% / 14% / 18% to all heroes, when operating a Food Replicator
  • (Self) Attack power +10% / 14% / 18% to all heroes, when operating an Industry Generator
  • (Self) Attack power +10% / 14% / 18% to Offense Minor Modules, when operating a Science Creator 
Wes Davoun (lvl 4/9/13)
Steamroller
  • (Self) Speed malus when carrying the Crystal is reduced by +20% / 40%
Zugma Walker (lvl 3/11) Industrial Engine
Stimulated
  • (Self): +5% Speed
  • (Self): +8% Defense
Events
Table Scraps
  • (Self) Gives +50% HP from heals to your tamed monster.
Sasha Chokyo (lvl 3)
Team Spirit!
  • (Self): +15 / 25 Defense if with another hero
  • (Self): +15 / 20 Attack if with another hero

Josh 'Ntello (lvl 1/8)

Rosetta Q (lvl 1)

Warden Mormish (lvl 8)

HR Manual
The Boss Is In
  • (Self) +3% odds to make the targeted monster attack other monsters.
Executive's Armband
The Optimizator
  • (Minor Modules in room): Attack Cooldown -10% / 20%
Rakya Pulmoni (lvl 8/12)

Notes from AmplitudeEdit

  • Adds more interest and control in battles and hero management
  • Adds more interest in the level up of the heroes
  • Improves the differences and enhances the personalities of the heroes
  • Adds choices for the player about the right moment to use each skill
  • We tried to avoid micromanagement, so there is no need to target
  • The objective is not to come close to an action game (such as a MOBA): you cannot frenetically use them; it’s more about choosing the right moment
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