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Due to poorly optimized code, this module's grenades damage everyone.

Target priority: hits everyone

Seblasters are fantastic modules to stick in a large "kill room" with Neurostuns and Tear Gas. They do their damage immediately and over a massive area, making it a very appealing module to use for this purpose. Just be aware that they hurt your heroes too, so building them next to your Operator is a bad idea. They are highly effective against large waves of enemies as they hit everyone, though they tend to be pretty weak against Silic Zoners.


Production price 11 Industry


Attack Power

Zone Damage Power on heroes / NPC

Attack Cooldown

Zone Damage Radius

Zone Damage Power

Analyze Cost

1 5 20 4 100 24 35
2 5 24 4 100 28 35
3 5 28 4 100 32 46
4 5 34 4 100 38 70

(Priority target: hits everyone)