Dungeon of the Endless Wiki
Ken

Ken

"An ex-member of the Special Forces, Ken's biggest problem was the fact that he enjoys self-inflicted pain. Always willing to join a knife fight armed with a tennis ball, Ken was the first volunteer for any mission that was hazardous and brutal."

Overview[]

Ken is an archetypal glass cannon that combines very low base health with the highest burst damage of any hero. He excels at holding a room by himself with the aid of Suppressive Firebot and Bio-organic Transference modules. His two active skills - Sado-Selfish and Sacrifice - both have very short 2 turn cooldowns and should be deployed liberally. Ken's high speed and repair skill also makes him a very good roaming defender.

Stats[]

Level Hit Points Defense Speed DPS Attack Power Attack Cooldown Range Wit Skills Cost to Recruit / Level
1 555 13 37 39 39 1 Long (3) 3
Got Your Back

Got Your Back

Sado-Selfish

Sado-Selfish

28
2 595 14 37 41 41 1 Long (3) 3 30
3 635 16 37 43 43 1 Long (3) 3
Danger Junkie

Danger Junkie

41
4 675 17 37 46 46 1 Long (3) 3 52
5 715 19 37 48 48 1 Long (3) 3
Repair

Repair

65
6 755 20 37 51 51 1 Long (3) 3 78
7 795 22 37 53 53 1 Long (3) 3
Sacrifice

Sacrifice

93
8 835 24 37 56 56 1 Long (3) 3 108
9 875 26 37 59 59 1 Long (3) 3
Knee Deep in Blood

Knee Deep in Blood

125
10 915 28 37 62 62 1 Long (3) 3 142
11 955 30 37 65 65 1 Long (3) 3
Sado-Selfish LVL2

Sado-Selfish LVL2

161
12 995 32 37 68 68 1 Long (3) 3 180
13 1035 34 37 71 71 1 Long (3) 3
Sacrifice LVL2

Sacrifice LVL2

201
14 1075 37 37 74 74 1 Long (3) 3 222
15 1115 39 37 77 77 1 Long (3) 3
Danger Junkie LVL2

Danger Junkie LVL2

245

The above table is accurate, as of update [1.1.0]

Weapon: SMG

Armor

Device

Hero ID: H0010

Strategy[]

Ken does a lot of damage. He is one of the most destructive DPS heroes in the game with some of the most consistent burst damage. He is also extremely flexible thanks to his 37 base speed, Danger Junkie, and Repair, able to maneuver around the battle to defend solo or reinforce teammates as desired. One of his main advantages above other DPS is that he doesn't necessarily need to be leveled up very high - most of his damage potential comes from his active abilities (Sacrifice and Sado-Selfish), and he attains both by level 7. This can save a lot of food to upgrade operators and tanks. It is quite easy to always have an active ability on standby as they each have 2-door cooldowns, alternating between the two each turn. Ken is also the only speedy SMG user, which thankfully helps his survivability since he doesn't need to be in melee range to deal damage - and his HP is very low even at high levels. Ken is nearly always a welcome addition to the team and will serve well as a fantastic DPS or a good scout.

But he requires care and micromanagement to reach his full potential or he can swiftly die. He is a glass cannon - high burst damage but extremely fragile. Doubly so since he tends to be low-level compared to his team. Most of his DPS coming from his actives means his potential is much lower when they are unavailable. Likewise, though Sado-Selfish and Danger Junkie both encourage him defending solo, it is important to know when to retreat. Ken has no AoE capability and can easily be overwhelmed if many enemies close in on him and will die a grisly death if care is not taken.

Story Events[]

Ken is involved in the following events:

Quotes[]

When found in a dungeon:

  • "Whatever doesn't kill you, makes you feel good."
  • "That monster just hurt me! It was... nice. Where'd it go? Come back!"
  • "Pain is the universe's way of letting you know you're still alive."

When opening a door:

  • “Another door! More monsters! It’s like every moment is my birthday.”
  • "Hurry everybody! Maybe we can get hurt again."
  • "Ooo! Maybe there's something awful waiting!"
  • "I just get so excited at moments like this."

When repairing a module:

  • "I bet it will hurt if I stick my finger there..."
  • "Wow, look at all the sharp edges. This is gonna be great!"

When low on health:

  • “That hurt pretty bad. What a rush!”
  • "Omigosh that was so nice!"

When carrying the crystal:

  • “I have the crystal! Come and attack me!”
  • "Yoo hoo, monsters! It's right here!"